Thanks for playing!!
I've been interested in video games and learning interactive graphics on computers since I was around 6 years old.
While I was only in grade school, I was the first person to find a now well-known Easter-egg input combination in Gradius III and it was publicized in an early issue of Game Informer Magazine.
My love for multimedia caused me to quickly advanced to recording editing and producing audio as well as learning advanced graphic creation techniques.
During my days in grade school & junior high school I would spend my free time teaching myself to make small mods for computer games and exploit glitches in console games, without access to the internet. When I was in high school I excelled in graphic aspects of art and took on new media such as painting, photography, ceramics, steel sculpture, basic video, interactive design, simple animations and video game assets.
In college I leveled up my figurative techniques in drawing, painting and sculpture, and also picked up new talents in the multimedia field such as graphic/web design, advanced 3D/2D animation, shooting, editing, and producing digital video, 3D modelling, character design, lighting, and rendering, digital interior/exterior design, as well as classical figurative additive sculpture.
After much trial and error with different coding languages and game engines, my love and drive for game design and creation has brought me to game development using C# in the Unity game engine, where my existing passion for interactive media and creation has been increasing exponentially since 2013.